26 Jun Facilitating Employee Development
In a Mobile Age
Employee learning and development is a key factor that drives employee engagement. How are you facilitating employee learning in your organization when an increasing number of employees are now able to work remotely?
- 66% of knowledge workers in North America and Europe work remotely (Forrester, 2011)
- 67% of mobile workers now use social media for work (iPass Global Mobile Workforce Report, Q1 2012)
- The average number of devices carried by a mobile worker has increased from 2.7 in 2011 to 3.5 in the first quarter of 2012 (iPass Global Mobile Workforce Report, Q1 2012)
In addition, Gen-Y will form 75% of the workforce by 2025. Generation Y, those who are now between 18 and 32 years old, grow up with technology, play games online, learn from YouTube and social media, and live their social life online. They expect to be able to use social media at work.
Are your employee learning and development programs able to match their expectations?
As the number of mobile devices and tablets are more easily available and when employees can get their work done anywhere, anytime; companies need to rethink how they deliver employee learning and critical information to their people.
Why is this important? If you have great learning contents but you’re not able to get them across to your employees, it’s a waste of your time and energy. If your existing and incoming employees live mostly in an online world, you’ll need to reach them there, too.
- How do you deliver your employee learning and development programs?
- Which methods work well? Which ones need to be redesigned?
- Do you know how effective your learning and development programs are in improving employees’ job performance?
- Do you have a plan for delivering learning materials in an engaging and fun manner? E.g., using the principle of gaming to reward employee learning.
The most recent NMC Horizon Report predicts that mobile apps and tablet computing will be widely adopted to deliver training in a year or less. Game-based learning, learning analytics are likely to be more widespread in the next two to three years, while gesture-based computing will likely be adopted in four to five years.
Are you ready to embrace mobile apps and tablets to deliver employee learning contents? Or risk being left behind?